12/8/2023 0 Comments Atlas rust server![]() ![]() Multiplatform: Windows, Linux, MacOS, RPI, Android, HTML5. ![]() NO external dependencies, all required libraries included with raylib.You will skip steps 4-5 on slave servers. The servers can't start without Redis running. Note: You will always need the Redis Database running on the master server. Click on the Wipe Redis Database icon on the master server's control panel.Input your correct X/Y numbers that the ServerGridEditor generated back on section 2. Once there you will see the options for ServerX and ServerY. In the control panel go to the Command line editor on the master server and click on the text on the far right that says Currently Selected.First, stop all Atlas servers and Redis Database Server if you have not already.Section 4 Change your command line to match your X and Y You may use the File Manager, or FTP to do this. You will need to upload the files to the /ShooterGame/ folder. If the files exported are not named exactly as you see in our example, rename them accordingly.įinally, upload the exported files to ALL servers you have. You should have two files and a folder that contains two images that looks like the example to the right > Note where you saved them because we're going to need them for the final steps. You will now need to export the map files by going to the top clicking on " Export" and choose " All". It should look something like this when you are all done: You will now need to click and drag and drop islands from the left list and arrange them as you see fit and any other edits, shipping lanes, spawn points, ect. The bottom square is 0,1 - in the command line on my slave server I will have to change it to 0,1 for X and Y The top square in my case is 0,0 - in the command line on my master server, I will have to change it to 0,0 for X and Y. Make sure you know where each server is located on the map so you can change the X/Y coordinates correctly in the command lines! In my case, the numbers are 0,0 and 0,1 You will need to change your command line to match these numbers with the correct map. VERY IMPORTANT! (YOU WILL NEED THIS AT THE END) Take note of the picture below and look at the numbers below "Name". Only your master server is the home server. These additional servers will be the slave servers. SeamlessDataPort is your server's query port.ĭo the same exact steps for your additional servers but do not check the " Home Server" button.Game Port is your master server's connection port. ![]() (ie: Don't just copy/paste your server's connection or query info.) IP is the master server's IP address ONLY! Do not put anything other than the master server's IP. ![]()
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